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The Ultimate Guide to Unity Designpatterns

The Ultimate Guide to Unity Designpatterns

Improve your Coding Skills in the Unity3D Engine beyond beginner Level with Designpatterns for Unity.

What you'll learn

  • Queue Actions of the player, so they are executed one after another
  • Create a history of player-actions with an undo-Functionality
  • Write cleaner code
  • Improve the performance of your game
  • Improve your game's data-structure by using ScriptableObjects
  • Implement the Singleton, Objectpool, Flyweight and Command - Designpatterns in your game
Welcome To : Unity Designpatterns

If you already possess a fundamental understanding of C# and the Unity Engine and want to improve your coding skills further, then this course is for you.

The Ultimate Guide to Unity Designpatterns introduces you to best practice solutions for common problems in gameprogramming. You will discover how you can improve the quality of your code by using these important Designpatterns, which are specifically adapted to make use of the unique features of the Unityengine, like for example ScriptableObjects.

In this course you will:

Implement best practice Solutions to common problems in gameprogramming

  • Discover the Singleton - Designpattern

- Structure your game more elegantly

  • Discover the ObjectPool - Designpattern

- Improve the performance of your game

  • Discover the Command-Designpattern

- Implement a history of player-actions with an Undo-Functionality

- Queue Actions of a player, so they are executed one after another

  • Discover the Flyweight - Designpattern

- Improve your game's data-structure by using ScriptableObjects

- Reduce the RAM-Usage of your game

This course is very project-based and practical, so you will implement the concepts directly in small games.

For each Concept you will be challenged to implement it yourself, but if you don't feel up to the task you will also be shown a well explained step-by-step guide how to implement it.

The course also features several Demo-Projects, where you can look up best practice implementations.

It also features Projects which are specifically designed to compare the performance of different approaches for implementing these Designpatterns.

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