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A complete guide to OpenToonz & Tahoma2D for 2D animation

A complete guide to OpenToonz & Tahoma2D for 2D animation

A full guide to animating traditionally for FREE with OpenToonz & Tahoma2D - 2D animation software  A complete guide to OpenToonz & Tahoma2D for 2D animation 

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This is why I've made this course. I believe that anyone can learn to animate and enjoy the satisfaction of bringing their characters to life. And with these great programs, you can animate for FREE and this course will show you how.

In this course, I'll take you from the very beginning, with downloading, installing, setting up and understanding both programs. I'll show you all of the tools that you'll need for traditional-style animation. Leading up to showing you how to create your own animations. And you'll be animating within the first 15 minutes of starting the course!

The course will also show you how you can replicate some of the traditional techniques, found in the 12 principles of animation, of straight ahead animation and pose to pose animation, using tried and tested exercises that we'll work through together.

With almost 11 hours of video & 130 lessons and demonstrations, exercises & downloads for each project that I work on, this is the complete guide to getting started with traditional animation with OpenToonz & Tahoma2D.

Here are the topics covered in the course

  • Installing, setup & walk through of the layout
  • Understanding projects and scenes
  • Understanding the differences between drawings, frames, levels & columns
  • A detailed look at the viewer (the drawing area)
  • A detailed look as the timeline & xsheet (learning all of its features and how to time out your animation)
  • A look over all of the drawing tools, understand each feature of them
  • A look at working with colour, including using gradients & special fills
  • Using the camera. Placing it, moving it & what the settings mean
  • Preview & rendering your animation, to different formats
  • A complete demo looking over my shoulder as I work through an animation exercise in full


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