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How to Make Tile Based Platform Games in Gamemaker Studio 2

How to Make Tile Based Platform Games in Gamemaker Studio 2

Learn the basics to build fun and creative platform games, including tricks to add polished and professional features.

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Tile-based platform games are a type of video game that uses tiles as the primary element for building levels. These types of games are popular in both 2D and 3D environments and can be created using a variety of game development software. In this tutorial, we will go over the steps for creating a tile-based platform game in Gamemaker Studio 2 (GMS2).

  1. Start by opening GMS2 and creating a new project.
  2. Next, you will need to design your game's tile set. This is a collection of tiles that can be used to build your levels. You can create your own tiles using an image editing program or use a pre-made tile set.
  3. Once you have your tile set, you can begin designing your levels. In GMS2, you can use the "Tilemap" object to place tiles on the screen and build your levels. You can also use the "Tilemap Editor" to quickly and easily create and edit your levels.
  4. After you have designed your levels, you will need to create a player character and enemy characters. You can do this using the "Sprite" object in GMS2.
  5. Next, you will need to create the behavior for your player character and enemies. This includes things like movement, jumping, and attacking. You can do this using the "Event" system in GMS2.
  6. Finally, you will need to add additional features to your game, such as a user interface, power-ups, and a scoring system. You can do this using the various objects and tools available in GMS2.

With these steps, you should be able to create a basic tile-based platform game in GMS2. Of course, there is much more you can do to add complexity and depth to your game, but this tutorial should give you a good starting point.

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