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How To Make A Doom Clone In Unreal Engine 5

How To Make A Doom Clone In Unreal Engine 5

Learn how to create a Retro FPS with multiple different guns, enemies and actors like explosive barrels  How To Make A Doom Clone In Unreal Engine 5 New

Rating: 5.0*****  (2 ratings) 22 students

This Course in a Nutshell

In this course you will learn how to create a Retro FPS like the classic DOOM or Wolfenstein games. This will guide you step by step on how you can create this type of game using Unreal Engine 5.

Course Overview

We will be coding this project using Unreal Engine 5 blueprints a power visual scripting system which will allow us to create the game without writing a line of code.

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This course will contain multiple chapters which will cover a range of topics:

How to make multiple different weapons such as RPGS, miniguns and pistols, with weapon switching.

How to create working 8 directional enemy sprites just like the classic Doom and Wolfenstein games and how to code enemy A.I using Behaviour Trees.

You will learn how to make multiple different HUD elements such as : game over screens, player HUDS, main menu and pause screens

How to create objects we can place in the world such as doors which require key cards and exploding barrels and more

What you'll learn

  • Learn how to create an Old School Retro FPS like the Classic DOOM Game In Unreal Engine 5
  • How to make FPS weapons we will go over how to create many different weapons including : Pistols, Miniguns, Rockets Launcher and More
  • How to create User Interfaces we will go over how to make game over screens, player HUDs, main menu's and more
  • How to make actors we can place in the world like explosive barrels, sliding doors, door which require key cards , lava and more
  • How To Create Dynamic A.I Using Behaviour Trees

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