Creating 3D Obstacles with Unity for Hyper Casual Games
Creating 3D Obstacles with Unity for Hyper Casual Games
Creating 3D Obstacles with Unity for Hyper Casual Games Learn How to Create Hyper Casual Game With 10 Unique Obstacles for Your Next Unity-based Runner Game
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In this course, you'll learn how to create 10 different obstacles using Unity's 3D objects. Not only that, but you'll also learn crucial elements of hyper casual runner games, such as controlling your character(old input system), changing its size, adding background music, and sound effects. Additionally, you'll learn how to create collectable items and simple menus.
This course is perfect for beginners. You won't find any copy-pasting of code here, as I'll explain every line of code in detail.
You don't need prior experience with Unity, but you should have a basic understanding of programming concepts like methods, functions, statements, and variables. Basic knowledge of C# is sufficient.
This Course can be little bit boring for experienced users, because I try to explain every details for beginners.
Before we begin, make sure to download Unity and Visual Studio. Let's start creating 3D obstacles and building your first game together.
What you'll learn
- Learn the techniques to create captivating 3D obstacles using Unity
- Discover the fundamentals of creating a hyper-casual runner game, including controlling characters, adding background music and sound effects
- Build 10 impressive 3D obstacles
- Learn how to design collectible item and simple menus to enhance your game
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