Arrimus Ultimate 3D Modeling Course
Arrimus Ultimate 3D Modeling Course
Join me for the ultimate course on expressing your creativity in Blender, Max, Zbrush, MoI, and Plasticity!
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3D modeling is a process of creating three-dimensional objects or characters using specialized software. It is a popular skill in fields such as game development, film and television, and architecture.
A course on "Arrimus Ultimate 3D Modeling Course" would likely teach students the fundamental skills and techniques needed to create 3D models using specialized software. This could include topics such as 3D modeling concepts and principles, modeling workflows, texturing, and lighting.
The course may also cover more advanced topics such as character modeling, animation, and effects, depending on the level of the course.
Overall, a course on "Arrimus Ultimate 3D Modeling Course" would be an excellent opportunity for anyone interested in learning how to create 3D models using specialized software. It would provide a comprehensive understanding of the tools and techniques needed to create high-quality 3D models, and would equip students with the knowledge and skills needed to succeed in this field.
What you'll learn
- Learn how to retopologize, model, and design a mechanical character with 3DS Max.
- Learn how to retopologize, model, and design a mechanical character with Blender.
- Learn how to sculpt in Zbrush at a basic level.
- Learn how to integrate CAD/NURBS into your designs. Plasticity(beta) is used for this course.
Requirements
- Make sure you have your poly-modeling program of choice installed. Although I used Max and Blender you can also use Modo, NVil, Cinema4D, XSI, or anything else that can handle poylgon modeling. I also recommend a tablet for sculpting. For sculpting software you can use Blender or Zbrush. For CAD I recommend Plasticity which is currently in beta and is free and when it is released will be very affordable. Shapr3D and Fusion 360 are also good choices.
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