Skip to content Skip to sidebar Skip to footer

Advance Zbrush Character Creation

 Advance Zbrush Character Creation

This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters

View Link

What you'll learn

  • Sculpt Male Anatomy
  • Create Armor, Props and Weapons
  • Understand Production needs and guidelines
  • Interpret a Concept to generate a production ready character
  • Render and present their work

Hello Everyone and welcome to this very special course! If you've always wanted to learn about all the tools inside of Zbrush to create amazing characters then this is the course for you.

About Me:

My name is Abraham Leal, I have 11 years of experience in the industry and today I will be your instructor in this amazing journey. I Currently lead my own indie studio “Hyperlab” where we create VR and AR experiences.

By the End Of This Course, You Will Be Able To:

In this course I will guide you through all of the necessary steps to create a production ready high poly character. We will start with this amazing concept and we will build every single piece together. Not only will I teach the technical tools, we will also learn the proper mindset to analyse and create any type of character you can imagine.

What You Will Learn:

Throughout this course we will cover topics such as:

  • Anatomy
  • Zmodeler
  • Prop Construction
  • Asset Modularity
  • MicroDetails
  • Posing
  • And Rendering
Course Project Overview:

We will start by creating the bases of our Character. We will then cover the whole Anatomy Buildup before we jump into creating all the different props. We will learn about armour, cloth, fur and weapons. At the very end we will about how to present our character in the best possible way,

Who is This Course For?

  • This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters. We will be focusing in the High Poly assets while maintaining things in line with the 3D Pipeline. We will study the anatomy of all the different parts of the Human Body as well as the Creation of Weapons, Armor, Cloth and accessories.
  • Basic Knowledge of Zbrush is recommended as we will jump straight into the creation of the character. Other than that we will use PureRef, a little bit of Photoshop and Blender for the Render. You will of course need a tablet as well, either a pen display or a traditional one should be fine.

Post a Comment for "Advance Zbrush Character Creation"