Skip to content Skip to sidebar Skip to footer

Blender 3 The Ultimate Medieval Scene Course

Blender 3 The Ultimate Medieval Scene Course

The first complete Blender 3 course covering all the fundamentals of 3D modelling that is created for all user levels.

What you'll learn

  • • Following through a complete guide on creating a set of AAA game-ready quality medieval farmstead, including a barn, farmhouse, and living plants
  • • Maximising the potential of your references to develop strong game asset concepts
  • • Using Blender 3.0 and understanding its new interface and shortcuts
  • • Mastering the Blender 3.0 geo nodes system
  • • Learning how to texture paint with 3 different textures on one mesh
  • • Completing a roof building masterclass, including straw and grass roofs
  • • A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs.
  • • Discovering the basics of rigging and animating inanimate game assets in Blender
  • • Simulating realistic smoke
  • • Implementing a water simulation with a stop and start
  • • Learning how to use HDRIs as 3D model backgrounds for your portfolio
  • • Maintaining and optimising medieval Europe aesthetics
  • • Effective problem-solving in Blender
  • • Complete UV Mapping Guide: UV mapping and UV unwrapping your model
  • • Learning how to use rendering to improve the quality of presentation for your 3D environment in Blender Cycles and Cycles X
  • • Rendering game assets to a high level for professional 3D artist portfolios

View Link 


Post a Comment for "Blender 3 The Ultimate Medieval Scene Course"