Blender 3 The Ultimate Medieval Scene Course
Blender 3 The Ultimate Medieval Scene Course
The first complete Blender 3 course covering all the fundamentals of 3D modelling that is created for all user levels.
What you'll learn
- • Following through a complete guide on creating a set of AAA game-ready quality medieval farmstead, including a barn, farmhouse, and living plants
- • Maximising the potential of your references to develop strong game asset concepts
- • Using Blender 3.0 and understanding its new interface and shortcuts
- • Mastering the Blender 3.0 geo nodes system
- • Learning how to texture paint with 3 different textures on one mesh
- • Completing a roof building masterclass, including straw and grass roofs
- • A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs.
- • Discovering the basics of rigging and animating inanimate game assets in Blender
- • Simulating realistic smoke
- • Implementing a water simulation with a stop and start
- • Learning how to use HDRIs as 3D model backgrounds for your portfolio
- • Maintaining and optimising medieval Europe aesthetics
- • Effective problem-solving in Blender
- • Complete UV Mapping Guide: UV mapping and UV unwrapping your model
- • Learning how to use rendering to improve the quality of presentation for your 3D environment in Blender Cycles and Cycles X
- • Rendering game assets to a high level for professional 3D artist portfolios
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